Friday, March 25, 2011

Week Four Update!

Hey guys,

I just finished my fourth week of PCC1 and I move onto PCC2 starting Tuesday. That means I'll start work on my second asset for my demo reel which includes a walk cycle, a run cycle, a knock back animation, and an attack animation. Even though I'm done with the month dedicated to my first asset it doesn't mean I'm not gonna continue to touch it up.

Here's what I have so far! Hope you like it!



Thanks,
DJ Martin

Friday, March 18, 2011

Week Three Update!

Hey Guys,

Another weekly update is here! I've finished 3 weeks of PCC now and start my final week on Monday. I think I've made some really good progress this week and also added in some pretty big changes to my animation. Thanks to a suggestion from Conrad, I decided to put the girl's hand on her hip as she walked and I think it really added to the character of the walk. Thanks to a critique from Sean Springer, I also changed the sculptors animation so that he walks around the statue now and gets pushed down instead of trying to jump past it. I think both of these major changes helped out the animation a ton.

I hope you guys like it!



Thanks,
DJ Martin

Sunday, March 13, 2011

Week Two Update!

Hey guys,

So I'm done with week two of class and it feels like the month is just flying by! Something about Full Sail makes time seem to flow in such a different way than normal. Maybe it's that I'm always working on something perhaps. Either way time has flown by, but I feel like I've gotten alot of work done over the past two weeks on my animation.

I feel like I've made alot of improvements on my animation just from week one to week two. I'm happy with my pacing and where I'm at in the animation at this point in the month, yet at the same time I feel like I could be doing so much better. I guess that's one of the things about animation. You never quite feel like it's done.

I've gotten some really awesome critiques from Conrad, Barry Temple this week though and they both are pleased with my animation and my progress so that's always good to hear. I've started adding in a little bit of over lap to certain parts of the animation and changed up a couple poses to promote less confusion over all. I really like the direction my animation is taking and I hope it only continues to improve as the month goes on!

Hope you enjoy it!



Thanks,
DJ Martin

Sunday, March 6, 2011

Week One Update!

Hey guys,

I made it through my first week of PCC(Portfolio Content Creation) and I've already had to make some pretty big changes to my first asset. My first asset is the animation with sculptor. I've had a few good critiques this week from my teachers, especially Barry Temple, who gave me some good advice on getting better silhouettes out of my animation.

That involved some big changes, mainly switching the hammer and chisel to opposite hands. Which meant redoing the constraints and redoing pretty much the first three quarters of my animation for the sculptor character. It was alot of work but it was definitely worth it!

After my first animation lecture with Sean Springer I decided to start working in linear which I think will definitely speed up my work process. I used to go straight from stepped into plateau or spline, but working in linear is a nice in between, if not first, step before going into spline.

I know there's still a lot of timing issues to work on and I still need to add a couple poses in, but this is just after one weeks worth of work. Anyway without further delay here's how my animation looks after my first week of working on it. Hope you enjoy it!



For some reason the video stops at exactly 10 seconds. It's supposed to go a little past 10 seconds but not quite 11 seconds. I blame viddler for probably rounding down to 10 seconds. Oh well, all that happens is that the statue zips off to the right after the girl.

Thanks,
DJ Martin

Tuesday, March 1, 2011

From the beginning!

Hey guys,

I've decided to start this blog both as a temporary website, and a way to show my improvement as I work on my demo reel. I'm a student at Full Sail University and I'm currently working on a degree in Computer Animation. I'm kinda new to this whole blog thing so you're gonna have to bear with me. I'm sure I'll get better at it as time goes on. For now though let's go ahead and get into the good stuff...

Animation!

I'm gonna take you guys with me as I complete my demo reel so you'll get to see it at various stages of completion the further we go along. This first video is what I worked on during ANP or animation pre production and it's basically a very rough cut of my demo reel with all my animation barely into stepped. I know lots of it is going to change and I'll post the changes on here as I get them done! I hope you enjoy!


Rough Demo Reel Animatic




Thanks guys,

DJ Martin